Personalities: Difference between revisions
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[[File:Brave.png|link+Personalities|157x157px]]<big>~Due to their Braveness, they are un-effected by nightmare effect or frighten effect.</big> | [[File:Brave.png|link+Personalities|157x157px]]<big>~Due to their Braveness, they are un-effected by nightmare effect or frighten effect.</big> | ||
[[File:Timid.png|link=Personalities|150x150px]]<big>~Eliminates - | [[File:Timid.png|link=Personalities|150x150px]]<big>~Eliminates -5 SP of any attack's SP usage.</big> | ||
[[File:Calm.png|link=Personalities|154x154px]] <big>~Has a limit of only two negative effects/ debuffs at a time.</big> | [[File:Calm.png|link=Personalities|154x154px]] <big>~Has a limit of only two negative effects/ debuffs at a time.</big> | ||
Revision as of 13:56, 24 April 2026
What are Personalities?
Each siter has a personality, this little trait gives them a small mechanic in battle and describes them as a person, here's all personalities and their siters!
Personalities
~Heals teammates 50 HP whenever they receive healing.
~If they get hit by an attack that should defeat them, they will endure with 1 HP the first time it happens.
~If they defeat an enemy, they can attack again in the same turn.
~Praises Themselves after defeating an enemy, recovering 45 SP
~The first time they have under 50% of HP, they fall asleep for 1 turn, making them recover all HP.
~Due to their Braveness, they are un-effected by nightmare effect or frighten effect.
~Eliminates -5 SP of any attack's SP usage.
~Has a limit of only two negative effects/ debuffs at a time.
~If under 20% of HP, their damaged increases by 50%
