Personalities: Difference between revisions

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[[File:Brave.png|link+Personalities|157x157px]]<big>~Due to their Braveness, they are un-effected by nightmare effect or frighten effect.</big>
[[File:Brave.png|link+Personalities|157x157px]]<big>~Due to their Braveness, they are un-effected by nightmare effect or frighten effect.</big>


[[File:Timid.png|link=Personalities|150x150px]]<big>~Eliminates -10 SP of any attack's SP usage.</big>
[[File:Timid.png|link=Personalities|150x150px]]<big>~Eliminates -5 SP of any attack's SP usage.</big>


[[File:Calm.png|link=Personalities|154x154px]] <big>~Has a limit of only two negative effects/ debuffs at a time.</big>
[[File:Calm.png|link=Personalities|154x154px]] <big>~Has a limit of only two negative effects/ debuffs at a time.</big>

Revision as of 13:56, 24 April 2026

What are Personalities?

Each siter has a personality, this little trait gives them a small mechanic in battle and describes them as a person, here's all personalities and their siters!

Personalities

~Heals teammates 50 HP whenever they receive healing.

~If they get hit by an attack that should defeat them, they will endure with 1 HP the first time it happens.

~If they defeat an enemy, they can attack again in the same turn.

~Praises Themselves after defeating an enemy, recovering 45 SP

~The first time they have under 50% of HP, they fall asleep for 1 turn, making them recover all HP.

link+Personalities~Due to their Braveness, they are un-effected by nightmare effect or frighten effect.

~Eliminates -5 SP of any attack's SP usage.

~Has a limit of only two negative effects/ debuffs at a time.

~If under 20% of HP, their damaged increases by 50%

Siter Personalities

link+Personalities